The Castle

The Castle is the player's home base, and is divided into three levels, each with three sections. There is one room accessible from each section (most of which require construction rituals to unlock):
 * Main Level
 * Corridor - The War Room provides access to realms ("dungeons"), allows the player to begin construction rituals, and eventually houses Bynine, the Exalted Emblem vendor.
 * Left Wing - The Tavern, where you can gamble with the Dwarves for resources.
 * Right Wing - The Library, which contains information about gameplay and creatures, abilities, and effects (buffs and debuffs) encountered previously.
 * Upper Level
 * Corridor - The Spell Chamber is where you use cores to summon creatures, begin power spell rituals, and activate nether orbs.
 * Left Wing - The Nether Hatchery allows you to hatch a fully prepared nether orb.
 * Right Wing - At the Gem Temple you can create, upgrade, and enchant gems.
 * Basement
 * Corridor - In the Arena you keep battling enemy teams one after another, with no spells allowed and no healing between fights.
 * Left Wing - The Blacksmith and Enchanter share a room, and help you create artifacts for your creatures to wield in battle.
 * Right Wing - The Creature Stable is where your creatures stay when they're not out adventuring with you.